Originally posted by 10thAnnivCB7
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Anyways I spent some more time yesterday and today working on my software. I am dwindling down the things on my to do before release list with my software.
Current Views
-8bit & 16bit (Integer, Percentage, Hex)
-8bit only (Ignition Formula)
-16bit only (RPM Formula)
1. All conversion/deconversion formula's are fully programmed and working in all associated viewing modes (8bit vs 16bit).
2. I fixed the color coder to work properly with all views, and to refresh on view changes.
3. I changed my map selection method by region and ecu, to a simpler ecu and type-a vs type-b approach.
4. I have made the adjustments to the license read mechanism so I can incorporate my validation method.
5. I have made some small changes to make to my Licensing program for my software, a few more adjustments to reflect the changes as part of my validation method, and it should be ready.
Now for a teaser (aka demonstrating the usefulness of the rpm formula mode in my 16-bit editor in a type-b rom (6 fuel, 6 ignition, 4 maf)):
I spy with my two eyes, 3 sets of rpm scales in this file... (took me less than a minute of scanning through the file in this mode to find them )
Also note the references to "Infinity" (The product of dividing by 0 ), have now been replaced by 0's.
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